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Post by artemis101 on Jul 2, 2012 17:34:36 GMT -5
Njord
Njord is the god of the winds and the sea. He is said to be the god of calmer seas and favors men, unlike Aegir, his counterpart. Njord is the father of Freya and Freyr.
Njord probably has a limited amount of demigod children.
Appearance: (More to come . . .)
Personality: (More to come . . .)
Traits of the Children of Njord:
- The children of Njord tend to be more peaceful than children of Aegir, the more destructive sea god.
- They can heal themselves and others with water, unlike the children of Aegir, who cannot heal with water.
- The children of Njord also generally are calmer and less rash than children of Aegir, and normally use their powers in a calmer way (so even though they can control water, they can't create or control sea storms).
- Njord's children, like Aegir's, can sense what latitude and longitude they are at when at sea, and what landmasses they are near.
- They can also talk to sea animals, who normally do their bidding, thought the children of Njord tend to control the animals in more peaceful ways.
- Unlike Aegir kids, skilled Njord kids can't control people because of the water in their bodies, since they are more peaceful and try to use their powers in a peaceful way.
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Post by artemis101 on Jul 2, 2012 17:35:58 GMT -5
Odin Odin is the All-Father and chief god of the Norse pantheon. He is the god of war and death, but also the god of knowledge and wisdom. From his throne on Asgard, Odin observes all that happens in the nine worlds. Odin is married to the goddess Frigga. Through Frigga, he sired the gods Baldr, Hodur, and Hermod, and through the goddess Jord, he sired Thor. He probably has other kids. Odin possesses the spear Gungnir (which never misses its target), the ring Draupnir (from which every ninth night eight new rings appear), and an eight-footed steed named Sleipnir. He is often accompanied by the wolves Freki and Geri. Odin only has one eye, as he traded the other for a drink from the Well of Wisdom, which gave him immense knowledge. Odin has the potential to have many demigod children. Appearance: (More to come . . .) Personality: (More to come . . .) Traits of the Children of Odin: - Odin's children are extremely powerful. They are very good with weapons and fighting, though also tend to be quite wise and knowledgeable, which NORMALLY makes them good leaders. It doesn't always have to, however, and they don't always have to have all of these traits. - They tend to be great warriors, though a great percentage die young and painfully (like a lot of half-bloods). - Most Odin kids are strong physically – as well as mentally. - They often have high status among creatures of all of the nine realms – except for the gods, of course – and are often highly respected. Therefore, other creatures would probably easily take orders from them (including a lot of animals). - Odin's children can be cocky and can be control freaks, though don't always have to be so. - Most gods, including Odin himself, have high expectations of the children of Odin. - Odin's kids tend to be intelligent, though they don't always have to be. The children of Odin can be tricky to make, for all of their glory, so please make sure you make a round character with good flaws if you're going to make a son or daughter of Odin.
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Post by artemis101 on Jul 2, 2012 17:36:32 GMT -5
Ran
Ran is a sea goddess, and the goddess of sea storms. She rules over the realm of the dead that is located at the bottom of the ocean, as people who die at see neither go to Valhalla nor Helheim. Like her husband Aegir, Ran enjoys sinking ships and collecting dead sailors.
Ran probably has a limited number of demigod children.
Appearance: (More to come . . .)
Personality: (More to come . . .)
Traits of the Children of Ran:
- The children of Ran tend to use their powers a bit violently, just like the children of Ran's husband, Aegir.
- Ran's children can create and control sea storms.
- They can control both salt water and fresh water, though they are more powerful when controlling the former.
- Ran's children aren't nearly as powerful as Aegir's or Njord's.
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Post by artemis101 on Jul 2, 2012 17:37:05 GMT -5
Skadi
The daughter of the giant Thiazi, Skadi herself is a giantess. She is the goddess of winter, snow, and anger.
After the gods killed her father, Skadi sought to avenge him. She traveled to Asgard to get revenge for her loss, but the gods thought that it was wiser to compensate for her loss instead. She was free to marry any god that she wanted, though while she was making her choice, she could only look at their feet. Skadi ended up picking the feet of the old sea god Njord, much to her dismay. The two married, but didn't have a happy marriage. They may or may not be divorced now.
Appearance: (More to come . . .)
Personality: (More to come . . .)
Traits of the Children of Skadi:
- Skadi's children LOVE winter and the snow, and almost everything associated with both. They also generally like cold weather and cold climates.
- The children of Skadi can control many things associated with the winter, including snow and ice. They can also control temperature, though they can only make it cooler, not hotter.
- They are prone to fiery tempers and/or anger.
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Post by artemis101 on Jul 2, 2012 17:38:35 GMT -5
Sol
Sol is the goddess of the sun. She is the daughter of Mundilfari and the sister of Mani, the god of the moon. By day, she rides through the sky in a chariot, that is pulled by the horses Alsvid and Arvak. During the daytime, Sol is chased by the wolf Skoll, who tries to devour her. It was believed that during a solar eclipse, the sun was in danger of being eaten by Skoll.
Sol has the potential to have many demigod children.
Appearance: (More to come . . .)
Personality: (More to come . . .)
Traits of the Children of Sol:
- The children of Sol love the sun. And the morning. Therefore, they are morning people. They tend to go to bed early in the night and wake up with the sun.
- They are normally stronger during the day than they are at night.
- The children of Sol, like the children of Mani, tend to have a fear of wolves, and have probably been chased by a few – in odd places, nonetheless – during their lives.
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Post by artemis101 on Jul 2, 2012 17:39:12 GMT -5
Thor
Thor is the god of thunder, lightning, and strength. He is the son of the All-Father, Odin, and the goddess Jord. Though he is married to Sif, a fertility goddess, Thor sired two sons Magni and Modi, and one daughter, Thrud, by the giantess Jarnsaxa.
Thor has the potential to have many demigod children.
Appearance: Thor is a large, tall, and burly man. He has long scraggly blond hair, along with a blond beard. Thor has blue eyes, that resemble a sort of piercing blue lightning. His appearance makes him seem very ferocious. Since the gods can control their ages, Thor normally tends to keep his age young, either in his twenties or thirties.
Personality: (More to come . . .)
Traits of the Children of Thor:
- Thor's children can control lightning and thunderstorms. They can create lightning and thunderstorms seemingly out of thin air. With enough training, Thor's children can also learn to control electricity.
- They tend to be very powerful, though can be cocky.
- The children of Thor have a heightened ability for strength, and are very strong physically.
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Post by artemis101 on Jul 2, 2012 17:39:43 GMT -5
Tyr
Tyr is the god of war, justice, courage, and heroism. He was the only god bold enough to feed the gigantic, ferocious wolf Fenrir. This action got his right hand bit off. Tyr is usually depicted as carrying a spear, but is good with all weapons.
Tyr has the potential to have many demigod children.
Appearance: (More to come . . .)
Personality: (More to come . . .)
Traits of the Children of Tyr:
- Tyr's children are prone to violence and a liking of war, though they don't necessarily have to be violent.
- Tyr's kids are normally physically strong.
- The children of Tyr are normally very bold and brave.
- They love justice and punishment for it, which can lead them to be pretty revengeful – even if they are wrong about the type of revenge given.
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Post by artemis101 on Jul 2, 2012 17:43:39 GMT -5
Headcanons About the Norse Gods and Their Demigod Children
Aegir and Njord - Aegir and Njord fight a lot. Mainly just petty quarreling and such, but sometimes it can be serious (though that's very rare). In turn, their children fight a lot. The demigod children of Aegir and Njord bicker and prank each other. Their tents have a bit of a rivalry going on, and try to always prove whose parent is "the best god of the sea". The children of Aegir tend to have more destructive powers, and the children of Njord tend to have more peaceful powers.
Baldr, His Children, and Mistletoe – Baldr and his children are all severely allergic to mistletoe (see his section for more info). It is almost like their Achilles's heal, as it can be fatal to them if they ingest it or something of the likes.
Forseti Kids - "They're control freaks. Nobody likes them." - Probably not too far off from the truth.
The Loki Tents and the New Kids – The children of Loki LOVE to prank new campers. Just a fair warning for any newbie Norse demigods out there. The Loki kids WILL get you. You were warned.
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Post by artemis101 on Jul 2, 2012 17:44:46 GMT -5
Tent Relationships
Aegir and Njord – Since Aegir is the god of destructive seas and Njord is the god of calm seas, the children of Aegir and Njord have a rivalry going on. They don't really like each other and always try to be better than the other, and pull frequent pranks on one another.
Aegir and Ran – Since their immortal parents are married and are very much alike, in their powers and personalities, Aegir and Ran kids normally treat each other like siblings.
Baldr and Njord – They are on friendly terms with each other and tend to form alliances.
Baldr and Forseti – They are on friendly terms with each other, not only because Baldr is Forseti's father, but also probably because of their beliefs.
Baldr and Hodur – Since Hodur once tried to mistakenly kill Baldr (see either gods' section), the Baldr and Hodur tents aren't exactly on good terms. They tend to get into a lot of disputes and don't normally agree with one another, which usually leads them to be on different sides of all conflicts. They try to humiliate each other as much as possible.
Baldr and Loki – Since it is fair to imagine that Baldr and Loki don't like each other very much (see Baldr's section), it is also fair to imagine that their kids don't like each other very much. The children of Baldr and Loki have a rivalry going on, and they often get into petty arguments. The children of Baldr are the primary targets for the pranks of the children of Loki (except for the new kids, of course) – and are pretty easy targets are that. The Loki and Baldr tents are NEVER allies on ANYTHING, and try to drag their allies in those directions as well – though it doesn't always work.
Baldr and Odin – Odin's kids often make fun of Baldr's kids, since Baldr isn't the sharpest tool in the shed.
Freya and Freyr – Since the goddess Freya and the god Freyr are twins, the Freya and Freyr tents ALWAYS make alliances and back each other up, no matter what the argument. They also have a lot of similarities.
Freyr and Sol – The children of Freyr and the children of Sol tend to fight often, most of the time debating whose parent is the "real" god/goddess of the sun. Many campers tend to believe that it is Sol, since she seems to do all of the labor and "goddess of the sun" is her only title, though the Freya tents always back up the Freyr tents on their arguments, as they are ALWAYS in an alliance with one another. It is also believed by some that Freyr and Sol share the duty of being the deity of the sun.
Mani and Sol – The children of Mani and the children of Sol tend not to like each other very much. The children of Mani love to stay up late and hate waking up early, while the children of Sol go to bed early and love to wake up with the son. Despite the fact that their parents are brother and sister, these tents don't really like each other, because of their differences. They tend to get on each others' nerves.
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Post by artemis101 on Jul 2, 2012 17:45:50 GMT -5
Objects, Place, and Terms
Alfheim – Alfheim is home to the light elves. The light elves' realm was located next to Asgard in Norse mythology, as they were believed to have been "guardian angles". They are close allies with the Aesir, and therefore, whoever the Aesir are allied with. The light elves tend to be peaceful, and are ruled over by the goddess Freya and her twin brother Freyr.
Asgard – Asgard is the realm of the Aesir gods. In this RP, Asgard is also home to the Vanir gods because the Vanir cannot rebuild their own realm, Vanaheim, after it has been in ruins for centuries (the gods only had the power to fix Asgard). Asgard is surrounded by a great, high stone wall, and is connected to Midgard, the realm of humans, by a rainbow bridge named the Bifrost (which is guarded over by the god Heimdall).
Asgard is a sprawling city with gleaming buildings, nice gardens, and, of course, gods. It doesn't look very Norse when you first see it, but the culture and customs are most definitely very Norse.
Idavoll (Ida) is a plain that lies in the middle of Asgard. It is where the gods assemble to discuss important issues.
Also located in Asgard is Valhalla, the immense hall where heroes and warriors are placed after they died, to await a final conflict. This final conflict is named "Ragnarok" by the Norse, and it is said to be sort of an end of the world in Norse mythology, though we're going to add a different twist to it, and change it from what it was supposed to be.
Helheim – This realm is the land of the dead, ruled over by the goddess Hel. It is a cold, dreary, and desolate place, where the "inglorious dead" go after they die. This means people that die in an unrighteous way, say from disease or old age; only heroes can be accepted into Valhalla or Freya's hall.
Jotunheim – Jotunheim (pronounced "yo-tun-hiem"), is the realm of Jotuns (pronounced "yo-tun") – otherwise known as giants. The giants that live in Jotunheim are the frost giants, and they lived in the cold, snowy mountains of the realm. The Jotuns are generally enemies with the Aesir, though some are known to be gods themselves or marry gods. For example, the god Freyr is married to a beautiful Jotun woman. The god Loki and the goddess Skadi are both Jotuns, and the latter is married to the Vanir god Njord (or was, anyway, though it wasn't exactly a happy marriage). Therefore, in this RP, MOST of the Jotuns will be evil and fight against the Norse gods, therefore allying themselves with the "evil" side, but the ones that are gods and/or live in Asgard will remain friends and allies with the gods. Most of the Jotuns, however, will become their enemies.
Midgard – Midgard is the realm of the humans, our world. A rainbow bridge called the Bifrost connects Midgard to Asgard, the home of the gods, though one can travel to any of the nine worlds by way of the Bifrost, if Heimdall, the guardian of the Bifrost (or his demigod children), lets it happen.
Muspelheim (or just "Muspel") - Muspelheim is the land of fire and heat. It is ruled by Surt, a fire giant, who is a sworn enemy to the gods. Therefore, Surt and his subjects are allied with the Norse gods' enemies, and are fighting against them in the war. Muspel was said to be the first land of existence. It is said that during Ragnarok, Surt will attack Asgard and set it on fire, turning the kingdom of the gods into an inferno. This may or may not be used in the RP at some point.
Nidarvellir – Nidarvellir is the realm of the dwarfs. On their world, the dwarfs live under rocks, in caves, and underground. They are a lot like dark elves, in the sense that they turn to stone if exposed to sunlight. The dwarfs are amazing craftsmen, and design most of the Norse weapons and other things for them, such as ships and jewelry. They can not always be trusted, and though they are supposedly sided with the gods at the moment, they could turn against them if something better comes up from the enemy side.
Svartalheim – Svartalheim is the realm of the dark elves. Their world is desolate and dark, with nothing but dead and charred vegetation, and so they live underground. They are hideous, and are a huge nuisance to humans. The dark elves are nothing but trouble, and are believed to be responsible for nightmares. Just like they can haunt humans with nightmares, the dark elves can also haunt animals with them, especially horses. The dark elves can not be exposed to sunlight, and if they are, they turn to stone. They are generally enemies to the gods and demigods, though aren't helpful to mortals, either, so they aren't on any side in the war permanently.
The Bifrost – The Bifrost is said to be a rainbow bridge that connects Midgard, the realm of men, to Asgard, the realm of the gods, though in this RP, we are going to say that the Bifrost is a series of passageways between all of the worlds that allows one to travel to any of them. Only Heimdall and his demigod children can operate the Bifrost, and so one must always call upon one of them for aid.
The Bifrost is also going to be used as a portal for time travel as the plot moves along. When at least one of the big pendants that was made by the merging of the rest after ITT (there are two of them) is collected by the Norse and their allies, it will be placed on the Bifrost, and will allow multiple time travelers or questers to enter a portal that will transport them to their destined time. The time travel aspect is the only aspect of the Bifrost that everybody will be able to control from Asgard (and Asgard only), which can be good or bad.
The golden apples – The gods are said to have eaten the golden apples to rejuvenate themselves whenever they felt as if they were growing tired. However, since we are going to say that all gods are immortal unless killed by gods from different pantheons (which is still hard to do), the apples are more of a food of the gods. They work like nectar or ambrosia works for the Greeks; they can heal and act as a sort of medicine for half-bloods. This can either come in the form of apple juice, or a mashed paste of the golden apples. Demigods rarely eat the apple in its true, full form, though, because they can only eat a small, certain amount at one time.
The nine worlds/realms – The nine worlds of Norse mythology are as follows: Asgard (realm of the Aesir); Vanaheim (realm of the Vanir, currently unusable, the Vanir live in Asgard in this RP); Alfheim (realm of the light elves); Midgard (our world, the realm of humans); Nidarvellir (realm of the dwarfs); Jotunheim (pronounced "yo-tun-hiem" realm of the Jotuns [yo-tuns], the giants); Svartalheim (realm of the dark elves); Helheim (or just 'Hel', realm of the dead); and Muspelheim (or just 'Muspel', the realm of fire and heat).
In this RP, we are going to say that the nine realms are like alternate dimensions. One can travel between the nine realms by way of the Bifrost, and through the Bifrost only. The Bifrost isn't so much of a "rainbow bridge" as it is just a transporting system, a way to travel between the nine realms. Only Heimdall and his children can operate the Bifrost; even other gods can't without calling upon Heimdall's aid.
Vanaheim – Vanaheim is the realm of the Vanir gods. In the RP, the gods could only reconstruct one of their worlds that fell into ruins after centuries and centuries of not being used, and this world was, obviously, Asgard. Vanaheim is currently ruined and not in use.
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Post by River53 on Jul 2, 2012 18:41:22 GMT -5
Uhm...this is a lot to learn, for now lets just go with the flow and look here if we have issues.
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Post by artemis101 on Jul 2, 2012 19:30:44 GMT -5
Yea,thats why i posted it.
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